Release (Jap): 27/08/1986
ROY-ISM
Genre: Creative, Utility
Developer: Nintendo Co., Ltd.
Publisher: Royal Kougyou








A unique educational experience
Released on August 27, 1986, I Am A Teacher: Super Mario’s Sweater for the Famicom Disk System stands out as an unconventional title in the Super Mario franchise. This game was designed as a creative and educational tool, allowing players to engage in a variety of activities, such as knitting Mario’s sweater. Developed by Nintendo and published by Royal Kougyou, the game combined simple yet effective gameplay with educational elements, introducing players to a fun and interactive way to learn through a familiar Nintendo character.
Engaging creativity with Mario
In this unique title, players were tasked with helping Mario prepare for winter by creating a sweater. The game used a creative approach to teach basic skills, like pattern making and colour matching, as players navigated through the game’s interactive challenges. It was a fascinating blend of utility and entertainment, providing a lighthearted, yet educational experience for younger players and fans of Mario alike.
A true rare entry in the Mario series
Although not a traditional Mario game, I Am A Teacher: Super Mario’s Sweater remains a memorable entry in the series, particularly for its educational and creative aspects. Its mix of utility and gameplay set it apart from the more well-known Mario titles, making it a rare item for collectors and fans of obscure Nintendo history. This Famicom Disk System title would later become a quirky part of Mario’s extensive legacy, showcasing how versatile and expansive the brand could be.