Release (UK): 18/11/2011
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Release (USA): 13/11/2011
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Release (Jap): 03/11/2011
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Genre: Platform
Developer: Nintendo Co., Ltd., Brownie Brown Co., Ltd.
Publisher: Nintendo Co., Ltd.


A perfect blend of 2D and 3D gameplay
Super Mario 3D Land stood out by seamlessly merging traditional 2D Mario mechanics with the freedom of 3D exploration. This hybrid approach allowed the game to retain the classic platforming feel fans loved, while also introducing new dimensions—literally and figuratively—to the experience. The 3DS’s stereoscopic 3D capabilities were cleverly integrated into the level design, enhancing the gameplay without overshadowing it, making it one of the most impressive 3DS titles in terms of both visuals and gameplay.
The return of a classic power-up
One of the most exciting features for long-time Mario fans was the return of the Tanooki Suit, a power-up last seen in Super Mario Bros. 3. With this iconic suit, Mario could not only fly but also hover, adding an extra layer of strategy to the game’s levels. The Tanooki Suit wasn’t just a nod to Mario’s past; it was an integral part of the gameplay, offering new ways to approach challenges and navigate tricky platforming sections.
A game that defined the 3DS’s early success
Released in 2011, Super Mario 3D Land was one of the first big Mario titles for the 3DS and played a huge role in the handheld’s early success. It was more than just a showcase for the system’s 3D capabilities—it was a genuinely fun and well-crafted game that stood out in the 3DS library. While it may not have the same cultural impact as some other Mario games, it’s a standout title that’s beloved by fans for its innovative use of 3D and its fresh take on the Mario formula.